Sci-Fi Kidnapping Strategy Game (Mockup)

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Description: Made with the help of a talented manipulator friend I once had, and with the magic of a long-obsolete model of Fireworks, here's another mockup. This time, it was for some kind of sprawling X-Comesque far future setting, with the player running a kidnap-centred criminal syndicate. Ugh, just look at all that maximalist junk. This shit would have to be pared to the bone to be even halfway workable. But hey, it's worth it to just brainstorm freely sometimes, no?
Categories: Gags Maledom Punishment
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